28.10.11

TheNewsMode - INFORMAZIONI E NEWS A PORTATA DI CLICK!


- INFORMAZIONI E NEWS A PORTATA DI CLICK!

5.7.11

Logo Creato per il contest creato da Rightpeg

Logo Creato per il contest creato da Rightpeg


Autore: Gears Corporation

Logo:




NB: Se volete loghi, banner o altro di grafico basta contattarmi tramite l'Email: Gears.Corporation@Gmail.Com

Logo Creato per il contest creato da K. Whitaker

Logo Creato per il contest creato da K. Whitaker


Autore: Gears Corporation


Logo:

NB: Se volete loghi, banner o altro di grafico basta contattarmi tramite l'Email: Gears.Corporation@Gmail.Com

New Gears Corporation Logo Illustrator

New Gears Corporation Logo Illustrator


Autore: Gears Corporation

Logo:

NB: Se volete loghi, banner o altro di grafico basta contattarmi tramite l'Email: Gears.Corporation@Gmail.Com

Call Of Duty Modern Warfare 3 Render Image Transform

Call Of Duty Modern Warfare 3 Render Image Transform


Autore: Gears Corporation


Immagine di partenza:

Immagine Finale:

NB: Se volete loghi, banner o altro di grafico basta contattarmi tramite l'Email: Gears.Corporation@Gmail.Com


20.5.11

I Giochi Della Fiera E3

Vi propongo la lista dei giochi che "forse" vedremo nella più attesissima Fiera E3(06/06 > 09/06):

2K Games:
BioShock: Infinite (PS3, Xbox 360, PC)
The Darkness II (PS3, Xbox 360, PC)
Duke Nukem Forever (PS3, Xbox 360, PC)
XCOM (Xbox 360, PC)
*Rumored* Spec Ops: The Line (PS3, Xbox 360, PC)

2K Sports:
NBA 2K12 (PS3, Xbox 360)

505 Games:
*Rumored* Backbreaker: Vengeance (Xbox 360)
*Rumored* Sniper Elite 2 (PS3, Xbox 360)
*Rumored* Wrecked (PS3, Xbox 360)

Activision:
Call of Duty: Modern Warfare 3 (PS3, Xbox 360, PC)
Prototype 2 (PS3, Xbox 360, PC)
Skylanders: Spyro's Adventure (PS3, Xbox 360, Wii, PC, 3DS)
Spider-Man: Edge of Time (PS3, Xbox 360, Wii)
X-Men: Destiny (PS3, Xbox 360, Wii, DS)

1.5.11

Preloader AS 3.0 - Adobe Flash CS5

Preloader AS 3.0 - Adobe Flash CS5


Autore: Gears Corporation



Buy / Download: Contact Me!

BMW M3 Gtr Simulation Drive! Plugin - Cinema 4D + After Effects

BMW M3 Gtr Simulation Drive! Plugin - Cinema 4D + After Effects

Autore: Gears Corporation



Info:
- Animazione fatta con Cinema 4D
- Modello 3D da: 3dand2dgraphic
- Particelle aggiunge con After Effects

8.4.11

Photoshop - Beats By Dr Dre

Photoshop - Beats By Dr Dre


Autore: Gears Corporation



NB: Se volete loghi, banner o altro di grafico basta contattarmi tramite l'Email: Gears.Corporation@Gmail.Com

7.4.11

Photoshop - Il mondo nelle mani

Autore: Gears Corporation



NB: Se volete loghi, banner o altro di grafico basta contattarmi tramite l'Email: Gears.Corporation@Gmail.Com

Flash Preloader AS 2

Clicca Qui per vedere il Preloader!

Per comprare il Preloader contattarmi tramite E-Mail: Gears.Corporation@Gmail.Com

Photoshop - Cambiare colore degli occhi con la selezione

Photoshop - Cambiare colore degli occhi con la selezione


Autore: PRINCIPINOVR
Video:

2.2.11

Creare un timer - create a timer in Unity

Questo tutorial mostra come creare un semplice timer con relativi bottoni di start, stop e reset.
This tutorial shows how to create a simple timer with buttons for start, stop and reset...

VideoTutorial:


Autore: KillerZ

28.1.11

[Video] PSP2 - Sony Next Generation Portable


Qualche giorno fa è stata annunciata definitivamente la nuova PSP2 o NGP da parte della Sony.
Qui sotto troverete i 3 video ufficiali delle presentazione della PSP2, Ragazzi vale la pena guardarli...

Part1:


Part2:


Part3:



27.1.11

Date della fiera E3 2011


Per chi non sapesse cosa fosse la fiera E3, è una delle grandi fiere internazionali che si svolge a Los Angeles e riguarda il settore videoludico.
In questa fiera si riuniscono tutte le grandi case produttrici dei videogiochi e in questa edizione ci saranno alcune delle seguenti:
- EA
- Ubisoft
- EpicGames
- SEGA
- Nintendo
- Microsoft
- Konami
- Capcom

E in fine abbiamo le date della fiera:
Inizio: 6 Giugno - Microsoft & Sony
Fine: 9 Giugno

25.1.11

[Tutorial] Ase Exporter for Blender to UDK

Autore: kat

ASE Import and export scripts for Blender 2.5 series. Both import and export scripts should be placed in Blenders "scripts/io" folder. If there are any other ASE scripts present it's best to remove or rename them as Blender 2.5 tends to like scripts following a specific naming convention.

Download

Download ASE export for 2.56

Download ASE io scripts for Blender 2.54 (inc, 2.55beta)


Installation

Make sure you are using an officially released version of Blender (available from Blender.org) before using these scripts; in development subtrees of the application tend to break scripts so check before using.
Both scripts need to be placed in the following location;
scripts\io\
For Windows Vista/Win7 users Blender's scripts folder is typically located in;
C:\Users\[profile]\AppData\Roaming\Blender Foundation\Blender 2.53\scripts\io\
Windows XP users should look in;
C:\Documents and Settings\[profile]\Application Data\Blender Foundation\Blender 2.53\scripts\io\
Linux and Mac installation will differ depending on OS version used.

Usage

For additional and extensive ASE export details read the ASE export tutorial here. ASE Export: As with other scripts, select the object or objects that need to be exported and click "File >> Export >> Ascii Scene Export (ase)". Type a name or select the file to overwrite and then click the "Export ASE" button to export the model. Model scale default is set to "16", this is a multipler so it will scale your object up by sixteen (or "[n]" value input). To export objects 'as is', set the "Scale:[n]" value to "1" ("Scale: 1").
Note: remember that you can export several objects as a single mesh to get a multi sub-object mesh (has several "GEOMOBJECTS" written into the ASE) with multiple materials. Or, an object where sub-objects are joined before export producing a single model with one multi-material. Additionally, it's currently not possible to export 'blank' meshes, i.e. all meshes need a material, texture and UVW map else the process reads them as being incomplete, halting the export procedure.
Using the Blender 2.5 export script
ASE Import: From the "File" menu select "File >> Import >> Ascii Scene Export (ase)", then select the file to be imported into Blender. To import a model 'as is' without altering the size of the object/s, change the "Import ASE" "Scale:[n]" value to "1" (default currently "0.06").
Importing ASE models into Blender 2.5

Problems and Errors

There are a couple of basic script related issues you need to be aware of when exporting or importing meshes and models;
  1. The script is currently written to halt on finding  'blank' meshes, i.e. a mesh object without materials, textures or UVW maps will stop the process.
  2. If Blender complains about 'periods', check the file names to make sure they're as follows as anything else may return a script error in the Python console.
    • export_ase.py
    • import_ase.py
  3. Similarly, if the script doesn't appear in the File >> Import/Export menus check file name conforms to the above.

Misc & UT/UDK editing

Exporting ASE models for UDK/UT editing has some issues. For more information read this topic.